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Sugar Rush

Sugar Rush

  • RTP 96.50%
  • High
  • 5,000x
  • Bonus Buy
  • Demo available

Sugar Rush builds doubling multiplier spots into a 7x7 cluster grid, and its published figures are a 96.50% RTP and a 5,000x maximum win.

Play Demo

Demo is provided by the game developer. Casinos may use different RTP configurations.

The claim on the tin

Sugar Rush sells itself on one idea, cells that remember. The shorthand is a multiplier that doubles to 128x, and the claim deserves unpacking, because the doubling belongs to positions rather than to symbols. The game was released on 30 June 2022 by Pragmatic Play, and it runs a 7×7 grid where wins form as connected groups of 5 or more. The grouping rule is the one described under Cluster Pays, and cleared wins refill through Tumble & Cascading Reels.

The spots are the memory of the grid. A winning symbol marks the cell it occupied. Where a later win uses a marked cell, that cell’s multiplier doubles and climbs through 2x and 4x towards the stated cap of 128x per cell. In the base game the marks live only within the spin and its tumbles, and the board wipes before the next stake. The claim is therefore real but conditional, and the condition is the bonus.

What the disclosures say

An RTP of 96.50% stands on the official page. The demo configuration matches it for both the standard game and the purchased entry, and it puts the maximum win of 5,000x at odds of 1 in 2,340,000 spins. High is the volatility word in the game’s own information pages, printed in the terms the studio repeats across its catalogue. The announcement of 30 June 2022 promised “a real treat”, and the sheet underneath the promise is what this page reads. Reduced operator versions exist across this studio’s catalogue without being published. The paytable of the lobby in question therefore remains the deciding document for any player.

Demo stakes span 0.20 to 240.00 credits in the shipped configuration. The cluster paytable is banded by group size, with larger connected groups paying progressively more, and the exact bands per symbol are printed in the game rules. Under the series naming, this game opens the Sugar Rush line. Its sequel scales the same sheet upward, and this review returns to the comparison below.

The bonus, where the idea completes

The scatter ladder runs from 3 through 7 and awards 10, 12, 15, 20 or 30 free spins. The official page confirms the entry as “at least ten free games”. Inside the round the game changes the single rule that matters, and the marks persist. Every marked cell and its accumulated multiplier stays live for the whole bonus. The grid gradually becomes a board of charged positions, and late spins in a long round play against a very different surface from the first spin. A retrigger on 3 or more scatters extends the round, and the persistence makes each added spin worth more than the one before it on average.

The design rewards the geometry of the grid’s centre, where clusters overlap most often. The game’s whole character follows from that. Early bonus spins build, late ones collect. The behaviour is the persistent branch of Increasing Multipliers, expressed through positions instead of a single counter, and the rules state every step of the ladder.

What it costs to play

The 96.50% figure prices $100 of $1 spins at $3.50 kept by the house over the long run, the studio’s standard rate. The 5,000x maximum at 1 in 2,340,000 makes this the shortest odds cap among the studio’s grid flagships reviewed here. Players choosing between them are choosing between a nearer small cap and farther large ones, and neither choice moves the price of play by a cent.

The rail itself deserves a line. It opens at $0.20 and closes at $240, twelve hundred to one, and the 1000 sequel rides the identical rail. A player’s $100 means five hundred bottom-stake spins, whatever the tumbles add to them, and the choice of stake never touches the printed return. Between the two grids the money question is settled by the caps alone, since both ends match to the cent.

Against its own sequel

Sugar Rush 1000 reuses this grid and this idea, and it raises the cell limit to 1,024x and the game limit to 25,000x at longer odds for a player. On the sequel’s exact RTP its two official sources part company, a wrinkle its own review covers. The first game remains the cleaner read for a player, and the sequel the longer tail.

Disclosure grade and score

Disclosure stands at a B once more. The figures, the odds of the maximum and the spot rules are all published, and the unpublished reduced versions are the standing deduction. The game scores 6.5 of 10 on this scale. The idea is the cleanest in the studio’s grid family, and the cap is the smallest of the family. The score reflects a game a player finds easier to like than to prefer, once its own sequel prints 5 times the limit for the same price of play.

One check before you play

  1. Confirm the RTP line in the operating casino’s paytable against the published 96.50%, and treat a lower figure as a reduced version.
  2. Read the spot rule in the paytable before valuing the bonus, because the persistence of marks is the entire difference between the base game and the round.

Sources

The source trail for this page has two stops.

The rules this page was tested by are collected under the Review Method.

Frequently asked questions

How do the multiplier spots in Sugar Rush work?

A winning symbol marks its cell. Where a later win lands on a marked cell, the cell's multiplier doubles and climbs through 2x and 4x to a stated cap of 128x per cell. In the base game the marks reset once the spin and its tumbles finish.

What triggers the Sugar Rush bonus?

3 to 7 scatters award 10, 12, 15, 20 or 30 free spins. Inside the round the marked cells and their multipliers persist for the whole bonus instead of resetting.

What RTP and maximum does Sugar Rush publish?

The official figures are a 96.50% RTP and a 5,000x maximum win, and the game's configuration puts the odds of the maximum at 1 in 2,340,000 spins.

Is Sugar Rush the same game as Sugar Rush 1000?

The 1000 edition reuses the grid and the spot idea with a higher cell cap of 1,024x and a 25,000x maximum, and it publishes its own separate figures.